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Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Monday, October 3, 2011

Using Toys as a Tool for Educational Learning

Monday, October 3, 2011
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Educational learning toys refer to an objects that children use for playing which can also be used for educational and learning purposes. Since toys are only used extensively by children more than any other age group of students, educational learning toys are more often used to supplement educational and learning processes for students in kindergarten and primary school. Many experts in educating children are of the opinion that toys can have a dual purpose as both educational and learning tools that can have the potential to be used not only in school, but also for educating children at home. These educational learning toys can serve as learning tools in the learning process.

Experts in children's education have often stated that educational learning toys are proven to have beneficial effects to the development of a child both at school and in the home in areas such as emotional, physical, intellectual and social development of children most especially during kindergarten years and in early elementary school levels. On a more direct level, educational learning toys enhance and improve children's' learning skills, giving them excellent hand-eye coordination, fine motor skills, observation and memorization abilities, differentiating between letters, numbers and objects. This is in addition to other skills that will stimulate and develop the child's learning.

Not all toys that are currently being marketed contribute to the educational learning process of young children. Suitable educational learning toys include building blocks, board games and puzzles. However, electronic toys and computer games which are popular with kids but not with parents due to their addictive nature can also stimulate children's learning in the areas of reading, pronunciation, spelling, mathematics, logic and other basic skills.

Educational Learnings

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Monday, December 20, 2010

How to Use Creative Education in Games for Older Students

Monday, December 20, 2010
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Games are proven to be effective facilitators of education and learning. Most educational games are designed for younger students from preschool to intermediate. However, older students from high school to postgraduate can still use a little amount of games in their academic studies. Here are grown up and not-so grown up game ideas for educational purposes:
  1. Memory / Enumeration Championship
This kind of educational game can be used for lessons that involve enumeration of items. For example, for a biology lesson, participants will be asked to stay in another room. They will take turns in going to the room where the rest of the class are and enumerate, let us say for example, as much species of a certain genus as they can. Each of the contestants should not be told the scores of the others. The contestant with the longest enumeration wins.
  1. Table of Elements Contest
This game is a contest on the mastery of locating elements in the periodic table. The teacher or any game master, could be a classmate, will say in this order a property and an element. Contestants will beat each other at giving the unit or answer to the property.
  1. Charades
Charades with words from a specified lesson will provide simple recall and contribute to the retention of terms, theories, principles or concepts. This game is very versatile in the sense that it can be used in any course or lesson. The key here is to focus on a certain lesson so that there will be a theme because charades are played using a theme for the words to be guessed.



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